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 GIMP Animation Tutorial
Old 12-17-2007, 06:29 AM   #1 (permalink)
Dark Angel
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Cool GIMP Animation Tutorial

GIMP Animation Tutorial
(+rep if you want i really need some rep)
well this is an old tut. i have on a forum now i'm going to bring this in here ... is really old i'm not even sure if i used the last version of gimp but i stoped doing them so even if you got questions is kinda hard for me to answer them but i will try :(

So lets start:
Here you will learn to make an animation from a spritesheet.
If you already have your animation frames ready, skip to step 7

Step 1:
Open GIMP, and paste your spritesheet from your file on the computer
File -> Open as a layer...
It should look like this (depending on your spritesheet)



Step 2:
Select one of the frames of the animation with the rectangular select tool and copy it



Step 3:
Create a new image window (Ctrl + N) in the right size for the animation with a transperent background



Step 4:
Paste the frame you copied earlier (Ctrl + V), and make it a new layer (click the button with the white paper on it in the layer window)



Step 5:
Delete the layer called background in the new window you opened


Step 6:
Repeat Steps 2 and Step 4 for each frame of the animation
you should get something like this



Step 7:
File -> Save a copy...
type the name of your animation and then afterwards add .gif
In the export window select the options in the picture below:




Step 8:
Choose these settings:



Final product:


Final settings:
In order to make all the animation frames in the right place and not each frame on it's own place, make each time one frame (layer) visible and the frame (layer) before it in the GIMP window to move every frame for their place.

This is the ending:



After you have created the animation and saved the file, try to use the image->autocrop function to erase the transperent space around the sprite.

I hope you enjoyed!

Sprite link is here http://planetrenders.net/renders/dis...php?pos=-19687
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