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10-14-2008, 11:02 PM
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#1 (permalink)
| Junior Member
Join Date: Oct 2008 Posts: 3
GPoints: 25 Rep Power: 0 | Hello! so ive been lurking around this site for a few days ago, and i might say im pretty impressed with the stuff that is avail. for neopets...and am thankful for the tools that have been provided tome from here thats made me my quick little 50k :P ... but i have one question. i have sitting in my comp. the source of Coltzans Cash Scratchcard ... it is in flash so if theres anything that can be done to exploit this card game contact me and we can talk
once again thanks to all those who made it possible for the elite tools  | |
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10-14-2008, 11:23 PM
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#2 (permalink)
| Donor
Join Date: Aug 2008 Location: everywhere Posts: 629
GPoints: 686 Rep Power: 6 | for the scratchcards i dont think their flash. i remember playing that little scratchcard lottery game when i played neopets(like a year ago) and im pretty sure it was java or html. which are both exploitable, but i dont think you can exploit them in any way that would be profitable. if i remember correctly he outcome of the card was predetermined when you drew the card(it doesnt matter what you scratch, you will always have the same outcome). making it impossibe to profit unless you can determine which card you draw.
i could be thinking of a different game, but if not im pretty sure this is how this works | |
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10-14-2008, 11:27 PM
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#3 (permalink)
| Junior Member
Join Date: Oct 2008 Posts: 3
GPoints: 25 Rep Power: 0 | lost desert scratch kiosk
these arent
anyways, yes the old ones were html based, however if theres a way to understand how the flash ones work, im sure theres something special that can be done with them eh?  | |
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10-14-2008, 11:41 PM
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#4 (permalink)
| Donor
Join Date: Aug 2008 Location: everywhere Posts: 629
GPoints: 686 Rep Power: 6 | get a swf decompiler, and analyze the shit outa it. i cant see it so i dont even have the slightest concept on how it works. i can imagine since its actionscript, they probably have an integer based randomizer, to figure out what you scratch. if this is the case just get a hex editor(a good one is cheat engine) find out whick integers calls which pictures you scratch, and change them all to the same number as you go along. you would have to decompile though to figure out if they use this randomizer system or not though.
Last edited by terinuptrash; 10-14-2008 at 11:51 PM..
Reason: opps, wrong coding language XD
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10-14-2008, 11:48 PM
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#5 (permalink)
| Junior Member
Join Date: Oct 2008 Posts: 3
GPoints: 25 Rep Power: 0 | i have pretty much every np flash based game sitting in .fla format with the full actionscript and details...i stopped learning actionscript a few yrs ago so all these methods & booleans are new to me...so if theres anyone here that is pro at a.s. hit me up heh..
heres a small chunk from one of the frames in the game
// Action script...
if (String(_level0.winner).length < 1)
{
beginEachScratchURL = undefined;
var tSampleSet = "LOSER";
switch (tSampleSet)
{
case "BUGREPORTED":
{
startText = "%3Cfont+color%3D%22%23000000%22%3EScratch+Three+M atching+Prizes+to+Win%21%3C%2Ffont%3E";
bgSWFURL = "http://swf.neopets.com/space/sc/bg.swf";
scratchSWFURL1 = "http://swf.neopets.com/space/sc/sc_np.swf";
buttonText = "%3Cfont+color%3D%22%23ffffff%22%3EClick+Here+to+C laim+Your+Prize%21%3C%2Ffont%3E";
buttonURL = "http://dev.neopets.com/space/sc/sc_result.phtml%3Fr=\"412\"";
endText = "%3Cfont+color%3D%22%23ffffff%22%3ECongrats%21++Yo u+won+300+Neopoints%21%3C%2Ffont%3E";
winner = "1";
forceStartText = "%3Cbr%3E%3Ca+href%3D%22asfunction%3AforceStart%22 %3EStart+Anyway%3C%2Fa%3E";
matchesNeededToWin = "3";
zonesScratchableMax = "6";
break;
}
case "LOSER":
{
matchesNeededToWin = 3;
zonesScratchableMax = 6;
var testJA_str = "[????????????!]";
startText = testJA_str + "%3Cfont+color%3D%22%23000000%22%3EScratch+Three+M atching+Prizes+to+Win%21%3C%2Ffont%3E";
loadingText = testJA_str + "%3Cfont+color%3D%22%23ffffff%22%3ELoading...%3C%2 Ffont%3E";
bgSWFURL = "http://swf.neopets.com/space/sc/bg.swf";
scratchSWFURL1 = "space_item0_v1_mc";
scratchSWFURL2 = "space_item1_v1_mc";
scratchSWFURL3 = "space_item0_v1_mc";
scratchSWFURL4 = "space_item4_v1_mc";
scratchSWFURL5 = "space_item3_v1_mc";
scratchSWFURL6 = "space_item10_v1_mc";
scratchSWFURL7 = "space_item11_v1_mc";
scratchSWFURL8 = "space_item12_v1_mc";
scratchSWFURL9 = "space_item13_v1_mc";
endText = testJA_str + "%3Cfont+color%3D%22%23ffffff%22%3ESorry+You+did+n ot+get+3+matches%21%3C%2Ffont%3E";
winner = "0";
forceStartText = "%3Cbr%3E%3Ca+href%3D%22asfunction%3AforceStart%22 %3E" + testJA_str + "Start+Anyway%3C%2Fa%3E";
break;
}
case "WINNER":
{
var testJA_str = "[????????????!]";
matchesNeededToWin = 3;
zonesScratchableMax = 6;
startText = "%3Cfont+color%3D%22%23000000%22%3EScratch+Three+M atching+Prizes+to+Win%21%3C%2Ffont%3E";
loadingText = "%3Cfont+color%3D%22%23ffffff%22%3ELoading...%3C%2 Ffont%3E";
bgSWFURL = "http://images.neopets.com/desert/desert_sc/sc_bg_sut.swf";
scratchSWFURL1 = "http://swf.neopets.com/space/sc/sc_item1.swf";
scratchSWFURL2 = "http://swf.neopets.com/space/sc/sc_item2.swf";
scratchSWFURL3 = "http://swf.neopets.com/space/sc/sc_item3.swf";
scratchSWFURL4 = "http://swf.neopets.com/space/sc/sc_item4.swf";
scratchSWFURL5 = "http://swf.neopets.com/space/sc/sc_item5.swf";
scratchSWFURL6 = "http://swf.neopets.com/space/sc/sc_item6.swf";
scratchSWFURL7 = "http://swf.neopets.com/space/sc/sc_item7.swf";
scratchSWFURL8 = "http://swf.neopets.com/space/sc/sc_item8.swf";
scratchSWFURL9 = "http://swf.neopets.com/space/sc/sc_item9.swf";
buttonText = "%3Cfont+color%3D%22%23ffffff%22%3E" + testJA_str + "Click+Here+to+Claim+Your+Prize%21%3C%2Ffont%3 E";
buttonURL = "http://dev.neopets.com/space/sc/sc_result.phtml%3Fobj_filename=toy_spacefae_keyrin g%26obj_name=Space+Faerie+Keyring%26sc=space%26np= 0";
endText = "%3Cfont+color%3D%22%23ffffff%22%3E" + testJA_str + "Congrats%21+You+have+won+an+amazing+Space+Faerie+ Keyring%21%3C%2Ffont%3E";
winner = "1";
forceStartText = "%3Cbr%3E%3Ca+href%3D%22asfunction%3AforceStart%22 %3EStart+Anyway%3C%2Fa%3E";
break;
}
} // End of switch
bgSWFURL = "space_faierie_bg_v1.swf";
} // end if
Last edited by randim; 10-14-2008 at 11:52 PM..
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10-20-2008, 05:18 PM
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#6 (permalink)
| Full Member
Join Date: Oct 2008 Location: home Posts: 160
GPoints: 1,638 Rep Power: 4 | no idea how, but there was a cheat that worked for a while that let you reuse scratchcards as much as you wanted | |
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10-20-2008, 07:53 PM
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#7 (permalink)
| Full Member
Join Date: Jul 2008 Posts: 163
GPoints: 460 Rep Power: 5 | What, does the use scratchcard -> put in shop -> finish card -> take out of shop -> repeat
trick gone? | |
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