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 We're Paying for Your Corum Guides!!
Old 02-28-2007, 05:33 AM   #1 (permalink)
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We're Paying for Your Corum Guides!!

Hi Guys,

Just to let you know that if you play corum and are any good at it and have information to share, we're paying for your guides. We need guides for all classes, weapons, anything you can think of, PvP...we WANT your guides!

Just post in this forum in the following way to receive a PM via our Mods.

GUIDE: Corum Online Fighter

GUIDE: Weapons in Corum Online

GUIDE: Sorcoress PvP GUide

etc etc.

We're looking for celebrities! Are YOU one???
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 hey
Old 04-15-2007, 04:36 PM   #2 (permalink)
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hey

This sounds quite an interesting one..
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 Guide :: corum online requirements
Old 04-15-2007, 04:40 PM   #3 (permalink)
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Guide :: corum online requirements

This is taken from the Korean site it may change later =x

Minimum Requirements:
CPU:Pentium 3 600Mhz
OS:Windows 98/Me/2000/XP
RAM:128MB
HD Space Required:1GB
VGA:32MB 3D accelerator
Direct X:8.1

Recommended Requirements:
CPU :Pentium 3 933MHz
OS:Windows 98/ME/200/XP
RAM :256MB
HD:1GB
VGA :Geforce4 ti 4200 or Higher
Direct X:9.0C
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 guide fighters..
Old 04-15-2007, 05:30 PM   #4 (permalink)
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guide fighters..

PvP rising sword-15 aura recharge max rising sword, max weapon mastery, 1 pt power rush and 24 defence mastery, then max a weapon type mastery, then go back to hp ncrease skills. u can choose to add 1 pt lightning strike on the way for faster lvling. u will need dex as well as str, so use sp leeching item as main source of sp recovery to afford lightning strike.
classic pvp build. enough about it is mentioned

PvP basher - 10 aura recharge max bash, then rest is same as rising sword build. bash build dont need dex, so higher aura recharge later is required to regen the sp.
bash does work in pvp. the reason ppl say it doesnt is because it does not stun players. but it still has its 100% accuracy w/o dex. thus it looses some dmg from skill bonus, but gain from extra str. plus it has 100% accuracy which a high dex rising sword still dont have.

lightning striker - max aura recharge, 10 bash(u wont need either bash or rising sword, but bash doesnt need dex, same as lightning strike), max wepaon mastry, then
10 lightning strike, then defence mastery and weopon type mastery
or
max lightning strike, max weapon type mastery.
then go back to hp increase skills
this is the true pve build. there is a choice of getting only 10 lightning strike because that is the lvl which lightning strike increases its aoe. only 10 pts lowers sp cost.

berserker - max aura recharge, 10 pts into anything u like (no difference here), max weapon mastery, 1pt power rush and max defence mastery, then 1 pt weapon type mastery, then max berserk, then work on weapon type mastery and battle call.
this build utilize the max attack speed given by berserk overdrive. it needs some dex and high defence because berserk lowers physical resistence.


skills that goes together
-aura recharge and bash/lightning strike
high lvl aura recharge is needed to recover enough sp to support those skills, as those builds wont have dex to hit well enough to leech.
-berserk and defence mastery
lvl 1 berserk lowers physical resistence by 13%, and increases by skill lvl. u need defence mastery to stay alive.
-attack skill and not berserk
a berserker shouldnt be using any of bash/rising/lightning as then it looses the attack speed bonus from berserk.

other notes
for stat, there isnt really a strict rule u have to follow. for hp, try to get 1k hp without items by about lvl 60 becaue thats the time u will be fighting much tougher mobs. after lvl 100 try to do a vit pump to get round 2-3k hp.
dex is only needed for rising sword and berserker build. the rest of ur pts should go to str. un-capped str is what makes fighter powerful at the end.

always try to put 1 pt into a skill that u will use as early as possible, then decide to raise is now or later. especiall for masteries. the first pt usualyl has the largest improve rate and is much better than 0 pt for it can be boosted by + skill itens. this dont apply to skills that u dont plan to use or not in a long time.

there are many more builds than that i have mentioned, and each have a unique purpose and thus have different stat build. what i listed above are builds that focusses on dmg output.
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