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 Guides
Old 05-20-2007, 12:30 AM   #1 (permalink)
flamezone
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Guides

Here are the guides i saw in forums =) hope it helps .. Credits are not mine , it goes to the web itself hehe.. For everyone
Warrior => SWORD
GO on to next page for Next class
[Stats]
4 Str - This I would consider best for warriors you have good damage your HP will be high as well but u take more dmg from monster than str/vit build
3 Str / 1 Vit - This will give you enough defense and slightly more HP, but your attack is going to be affected.
3 Str / 1 Dex - This will give you non-constant damage by a lot as you'll have a much higher min and max damage.

[Peasent Skills]
Lvl 1: Start Your Life As A Peasent
Lvl 2: +2 Run (3)
Lvl 3: +2 Run (5)
Lvl 4: +2 High Jump (3)
Lvl 5: +2 High Jump (5)
Lvl 6: +2 High Jump (7)
Lvl 7: +2 High Jump (9)
Lvl 8: +1 High Jump +1 Meditate (2)
Lvl 9: +2 Meditate (4)
Lvl 10: +2 Meditate (6)

[To Recap Skills By Lvl 10]
5 Run
10 High Jump
6 Meditate
1 Palm Force

[Training Sword Warrior Skill Build]
Lvl 10: Learn Sword Master
Lvl 11: +2 Sword Master (3)
Lvl 12: +2 Sword Master (5)
Lvl 13: +2 Sword Master (7) ; Learn Sword Thurst
Lvl 14: +2 Sword Master (9)
Lvl 15: +2 Sword Master (11)
Lvl 16: +2 Sword Master (13)
Lvl 17: +2 Sword Master (15)
Lvl 18: +2 Sword Master (17) ; Learn Double Slash
Lvl 19: +2 Sword Master (19)
Lvl 20: +2 Sword Master (20) +1 Double Slash (2)
Lvl 21: +2 Double Slash (4)
Lvl 22: +1 Double Slash (5) Save Point (1)
Lvl 23: Save Points (3) ; Learn Blood Fury
Lvl 24: +5 Double Slash (10)
Lvl 25: Save Points (2)
Lvl 26: Save Points (4)
Lvl 27: +5 Double Slash Save Point (1)
Lvl 28: Save Points (3) ; Learn Hp Change
Lvl 29: +5 Double Slash (20)
Lvl 30: +2 Blood Fury (3)
Lvl 31: +2 Blood Fury (5)
Lvl 32: +2 Blood Fury (7)
Lvl 33: +2 Blood Fury (9) ; Learn Endure
Lvl 34: +2 Blood Fury (11)
Lvl 35: +2 Blood Fury (13)
Lvl 36: +2 Blood Fury (15)
Lvl 37: +2 Blood Fury (17)
Lvl 38: +2 Blood Fury (19) ; Learn Block Up
Lvl 39: +1 Blood Fury (20) +1 Endure (2)
Lvl 40: +2 Endure (4) ; Choose Between Force Of Order/Chaos ; Learn Demon Rage
Lvl 41: +1 Endure (5) Save Points (1)
Lvl 42: Save Points (3)
Lvl 43: Save Points (5)
Lvl 44: Save Points (7)
Lvl 45: Save Points (9)
Lvl 46: Save Points (11)
Lvl 47: Save Points (13)
Lvl 48: Save Points (15)
Lvl 49: Save Points (17)
Lvl 50: Learn Dragon Strike/Spirit Force +19 Dragon Strike (20)
Lvl 51: +2 Endure (7)
Lvl 52: +2 Endure (9)
Lvl 53: +2 Endure (11)
Lvl 54: +2 Endure (13)
Lvl 55: +2 Endure (15)
Lvl 56: +2 Endure (17)
Lvl 57: +2 Endure (19)
Lvl 58: +1 Endure (20) +1 HP Change (2)
Lvl 59: +2 HP Change (4)
Lvl 60: +2 HP Change (6)

[To Recap Skills By Lvl 60]
20 Sword Master
1 Sword Thurst
20 Double Slash
20 Blood Fury
6 Hp Change
20 Endure
1 Block Up

[PVP Sword Warrior Skill Build]
Lvl 10: Learn Sword Master
Lvl 11: +2 Sword Master (3)
Lvl 12: +2 Sword Master (5)
Lvl 13: +2 Sword Master (7) ; Learn Sword Thurst
Lvl 14: +2 Sword Master (9)
Lvl 15: +2 Sword Master (11)
Lvl 16: +2 Sword Master (13)
Lvl 17: +2 Sword Master (15)
Lvl 18: +2 Sword Master (17) ; Learn Double Slash
Lvl 19: +2 Sword Master (19)
Lvl 20: +2 Sword Master (20) +1 Double Slash (2)
Lvl 21: +2 Double Slash (4)
Lvl 22: +1 Double Slash (5) Save Point (1)
Lvl 23: Save Points (3) ; Learn Blood Fury
Lvl 24: +5 Double Slash (10)
Lvl 25: Save Points (2)
Lvl 26: Save Points (4)
Lvl 27: +5 Double Slash Save Point (1)
Lvl 28: Save Points (3) ; Learn Hp Change
Lvl 29: +5 Double Slash (20)
Lvl 30: +2 Blood Fury (3)
Lvl 31: +2 Blood Fury (5)
Lvl 32: +2 Blood Fury (7)
Lvl 33: +2 Blood Fury (9) ; Learn Endure
Lvl 34: +2 Blood Fury (11)
Lvl 35: +2 Blood Fury (13)
Lvl 36: +2 Blood Fury (15)
Lvl 37: +2 Blood Fury (17)
Lvl 38: +2 Blood Fury (19) ; Learn Block Up
Lvl 39: +1 Blood Fury (20) +1 Hp Change (2)
Lvl 40: +2 Hp Change (4) ; Choose Between Force Of Order/Chaos ; Learn Demon Rage
Lvl 41: +1 Hp Change (5) Save Points (1)
Lvl 42: Save Points (3)
Lvl 43: Save Points (5)
Lvl 44: Save Points (7)
Lvl 45: Save Points (9)
Lvl 46: Save Points (11)
Lvl 47: Save Points (13)
Lvl 48: Save Points (15)
Lvl 49: Save Points (17)
Lvl 50: Learn Dragon Strike/Spirit Force ; +19 Dragon Strike (20)
Lvl 51: +2 Sword Thurst (3)
Lvl 52: +2 Sword Thurst (5)
Lvl 53: Save Points (2)
Lvl 54: Save Points (4)
Lvl 55: +5 Sword Thurst (10) Save Points (1)
Lvl 56: Save Point(3)
Lvl 57: +5 Sword Thurst (15)
Lvl 58: Save Points (2)
Lvl 59: Save Points (4)
Lvl 60: +1 Sword Thurst +1 Hp Change

[Training Spots]
Lvl 1-5: Klang Valley1
Lvl 5-10: Sungai Wang 6
Lvl 10-14: Sungai Wang 8
Lvl 15-17: North Sentosa Plains 2
Lvl 18-19: Hidden North Sentosa Plains 3
Lvl 20-25: Hidden North Sentosa Plains 2
Lvl 25-35: Sungai Buloh 1 or 2
Lvl 35-45: Hidden Sungai Buloh 1
Lvl 45-55: Golden F. Dungeon 1
Lvl 55-65: Tie Wan River 1 Or 2
Lvl 65+: Hidden Mt.K 2

[To Recap Skills By Lvl 60]
20 Sword Master
20 Sword Thurst
20 Double Slash
20 Blood Fury
6 Hp Change
1 Endure
1 Block Up

Last edited by flamezone; 05-20-2007 at 12:47 AM..
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Old 05-20-2007, 12:47 AM   #2 (permalink)
flamezone
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[Stats] => Warrior
For the best warrior, go pure strength. Not only will you have good damage, but your HP will be high as well. You can also try:

3 Str and 1 Vit - This will give you enough defense and slightly more HP, but your attack is going to be affected.
3 Str and 1 Dex - This will vary your damage by a lot as you'll have a much higher minimum to maximum damage.
3 Str and 1 Int - I will hit you.

If you do something such as 3 Str and 1 Vit, I suggest adding Vit every two or three levels so your attack isn't affected as much.

[Skills]

Your skills are:

[From level 10-40]

Blade Mastery (Level 10)
Pros: Stable high damage.
Cons: Is there a con? Max this immediately.

Mighty Slash (Level 13)
Pros: Can hit one enemy with quite a bit of power.
Cons: Only hits one enemy and in the long run doesn't do that much more damage than Stun Strike.
PvP: Can easily hit jumpers because of the vertical slash used. It also costs 16 less SP than Stun Strike.

Stun Strike (Level 1
Pros: Can hit two enemies with quite a bit of power and has a decent/good/great chance to stun those enemies as well. The higher Stun Strike's level, the better the chance it will stun them.
Cons: Due to the nature of the Blade class, you may have to get closer to the enemy than you want. If you played a ranged class, and then play a Blader, it's going to be quite a shock for you.
PvP: Because of the way it swings, with a well placed jump, Stun Strike is very hard to ignore. It can even hit people trying to go in the opposite direction if done well enough. When it stuns, it's usually the end of the match. I consider Stun Strike cheesy and try not to attack stunned opponets (unless they want me to =x), but you can do whatever you want.

Blood Fury (Level 23)
Pros: You gain 20% Attack, which is always good considering how much enemies get an HP boost as their level increase.
Cons: You lose 20% Defense, which can be considered bad to some. However, I think the Attack you gain is better than the Defense you lose.
PvP: It's a must use skill. Considering how Defense works in PvP, you won't mind using this every moment you can.

HP->SP Change (Level 2
Pros: You lose a little HP to recover quite a bit of SP.
Cons: You may lose enough HP to go from taking 2 hits to taking only 1 hit. Be careful.
PvP: Infinitely useful, much more so than PvE as it allows you to use your SP moves more than you could without it. In PvE, HP->SP Change is slow and takes far too long to repeatedly cast. If you do use it in PvE, you're slowing down your training. It's better to buy SP pots in this case.

Endure (Level 33)
Pros: Your Defense goes up by 60%, which if you already had a high Defense value, then this will most likely make enemies of higher levels do 1 touch damage. Attack damage, however, won't budge by much.
Cons: Taoists have their Defense Up skill which is just as useful. Endure and Defense Up do not stack, which if they did it would be pretty much abusable.
PvP: Unlike Blood Fury, the Defense difference is noticeable. If you do max this, then you'll take less damage than before. It's especially effective in PvE due to how Defense works.

Block Up (Level 3
Pros: You'll take even less damage while blocking.
Cons: You have to put skill points into it.
PvP: Maxed, I think this blocks 90%(-+) damage. I've never raised it, but that's what I've heard. Imagine... an attack that would have done 500 doing 100 or less.

[From level 40-60]

Rage (Level 40)
Pros: Extremely powerful if you invest points into this. Otherwise, your old Soul Rage will be replaced by an inferior one.
Cons: Unless you plan on maxing this, don't bother doing the quest.
PvP: Decent at best, unless you plan on putting points into this. Then it's a real killer.

Spirit Force (Level 50)
Pros: It's pretty damaging to enemies and PvP opponents. It also has a very long range.
Cons: It's slower than Palm Force, and it eats up SP too. At 100 SP per cast, you'll want to make it all it's worth.
PvP: It can hit up to 3 people. However, if you cast it in such a way that it's noticeable, your opponent can hit you before you even get the Spirit to come out.

[Skill Build]

~ 11 to 20 ~ Max Blade Mastery.
~ 21 to 22 ~ Put 4 points into Stun Strike. (**)
~ 23 to 24 ~ Put 4 points into Blood Fury.

This is where the choices get interesting.

~ 25 to 27 ~ Put 5 points into Blood Fury. Keep the 2 extra points.

At this point, you could either use the saved points for Blood Fury and max it or Stun Strike and raise it to 10.

If you plan to max Blood Fury as soon as possible.
~ 28 to 31 ~ Put 5 points into Blood Fury each time in multiples of 5 until maxed. (This is what I did.)
~ 32 to 34 ~ Put 5 points into Stun Strike (10). Keep the extra point.
~ 35 to 36 ~ Put 5 points into Stun Strike (15).
~ 37 to 39 ~ Max Stun Strike. Keep the extra point.
~ 39 to 40 ~ Save the rest of your skill points or use them for other skills. You'll have 3 skill points if you did this.

If you want to power up Stun Strike for Curries, however, then this is sufficient.
~ 28 to 29 ~ Put 5 points into Stun Strike (10). Keep the extra point.
~ 30 to 34 ~ Max Blood Fury. This will help against Ginsengs. Keep the extra point.
~ 35 to 36 ~ Put 5 points into Stun Strike (15).
~ 37 to 40 ~ Either save up the points ( or max Stun Strike with 3 points leftover.

At this point your build should look like this:

20 Blade Mastery
1 Mighty Slash
(15) 20 Stun Strike
20 Blood Fury
1 HP->SP Change
1 Endure
1 Block Up

( 3 Skill Points

For your skill points at level 40-60, you can either focus on your older skills, or your newer ones. For example, I:

Put 5 points into HP->SP Change.
Maxed Spirit Strike.
Maxed Mighty Slash.

From here on, it's a good time to experiment with the rest of your skill points.

** - I've seen the results of Stun Strike vs. Mighty Slash, and Stun Strike is a better choice overall. Not only Stun Strike hits 2 enemies, but has a good chance to stun them which makes them much easier to kill. The damage difference between a maxed Stun Strike and a maxed Mighty Slash is about a hundred or more points at level 60, and it's hardly noticeable at lower levels. However, it doesn't hurt to keep Mighty Slash at one for PvPing.
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Old 05-20-2007, 01:00 AM   #3 (permalink)
flamezone
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Glove Sin
Range Master - A passive skill that increases your damage with any Glove-type weapon.
Available at Level 10
Level 1: 1% damage increase
Level 2: 2% damage increase
Level 3: 3% damage increase
Level 4: 4% damage increase
Level 5: 5% damage increase
Level 6: 6% damage increase
Level 7: 7% damage increase
Level 8: 8% damage increase
Level 9: 9% damage increase
Level 10: 10% damage increase
Level 11: 11% damage increase
Level 12: 12% damage increase
Level 13: 13% damage increase
Level 14: 14% damage increase
Level 15: 15% damage increase
Level 16: 16% damage increase
Level 17: 17% damage increase
Level 18: 18% damage increase
Level 19: 19% damage increase
Level 20: 20% damage increase
A must-have skill in my opinion. As I have stated before, since this is a multiplier, the damage boosts won't be noticeable in the beginning. However, later on in the game, as you get stronger, the skill will truly start to shine and give you a more significant boost.

Penetrator - Kinky. ;D
Available at Level 13
Level 1: SP 13, damage 80%
Level 2: SP 13, damage 80%
Level 3: SP 13, damage 85%
Level 4: SP 13, damage 90%
Level 5: SP 13, damage 95%
Level 6: SP 26, damage 105%
Level 7: SP 26, damage 110%
Level 8: SP 26, damage 115%
Level 9: SP 26, damage 120%
Level 10: SP 26, damage 125%
Level 11: SP 39, damage 135%
Level 12: SP 39, damage 140%
Level 13: SP 39, damage 145%
Level 14: SP 39, damage 150%
Level 15: SP 39, damage 155%
Level 16: SP 52, damage 165%
Level 17: SP 52, damage 170%
Level 18: SP 52, damage 175%
Level 19: SP 52, damage 185%
Level 20: SP 52, damage 190%
Remember, this skill hits FOUR enemies. Great skill. ;D

Double Shot - Double the stars, double the fun!
Available at Level 18
Level 1: SP 17, damage 110%
Level 2: SP 17, damage 120%
Level 3: SP 17, damage 130%
Level 4: SP 17, damage 140%
Level 5: SP 17, damage 150%
Level 6: SP 34, damage 170%
Level 7: SP 34, damage 180%
Level 8: SP 34, damage 190%
Level 9: SP 34, damage 200%
Level 10: SP 34, damage 210%
Level 11: SP 51, damage 230%
Level 12: SP 51, damage 240%
Level 13: SP 51, damage 250%
Level 14: SP 51, damage 260%
Level 15: SP 51, damage 270%
Level 16: SP 68, damage 290%
Level 17: SP 68, damage 300%
Level 18: SP 68, damage 310%
Level 19: SP 68, damage 320%
Level 20: SP 68, damage 330%
Remember that at max level the damage is 330% for EACH star. So, you can hit either two enemies for 330% each, or hit one enemy for a whoopin 660%. Pretty nice.

Envenom - So stereotypical.
Available at Level 23
Level 1: SP 19, 40% success rate
Level 2: SP 19, 42% success rate
Level 3: SP 19, 44% success rate
Level 4: SP 19, 46% success rate
Level 5: SP 19, 48% success rate
Level 6: SP 38, 50% success rate
Level 7: SP 38, 52% success rate
Level 8: SP 38, 54% success rate
Level 9: SP 38, 56% success rate
Level 10: SP 38, 58% success rate
Level 11: SP 57, 60% success rate
Level 12: SP 57, 62% success rate
Level 13: SP 57, 64% success rate
Level 14: SP 57, 66% success rate
Level 15: SP 57, 68% success rate
Level 16: SP 76, 70% success rate
Level 17: SP 76, 72% success rate
Level 18: SP 76, 74% success rate
Level 19: SP 76, 76% success rate
Level 20: SP 76, 78% success rate
This would be a phenomenal skill except for one thing, it lowers the exp you gain from the enemy. More on that later in the guide.

Detoxify - Free antidote!
Available at Level 28
Level 1: SP 25, 40% success rate
Level 2: SP 25, 42% success rate
Level 3: SP 25, 44% success rate
Level 4: SP 25, 46% success rate
Level 5: SP 25, 48% success rate
Level 6: SP 50, 50% success rate
Level 7: SP 50, 52% success rate
Level 8: SP 50, 54% success rate
Level 9: SP 50, 56% success rate
Level 10: SP 50, 58% success rate
Level 11: SP 75, 60% success rate
Level 12: SP 75, 62% success rate
Level 13: SP 75, 64% success rate
Level 14: SP 75, 66% success rate
Level 15: SP 75, 68% success rate
Level 16: SP 100, 70% success rate
Level 17: SP 100, 72% success rate
Level 18: SP 100, 74% success rate
Level 19: SP 100, 76% success rate
Level 20: SP 100, 78% success rate
There's really no need to put any points into this, but still learn it since it's nice to have as being poisoned is really annoying.

Invisibility - Ninja camouflage!
Available at Level 33
Level 1: SP 25, hidden for 23 seconds
Level 2: SP 25, hidden for 26 seconds
Level 3: SP 25, hidden for 29 seconds
Level 4: SP 25, hidden for 32 seconds
Level 5: SP 25, hidden for 35 seconds
Level 6: SP 50, hidden for 38 seconds
Level 7: SP 50, hidden for 41 seconds
Level 8: SP 50, hidden for 44 seconds
Level 9: SP 50, hidden for 47 seconds
Level 10: SP 50, hidden for 50 seconds
Level 11: SP 75, hidden for 53 seconds
Level 12: SP 75, hidden for 56 seconds
Level 13: SP 75, hidden for 59 seconds
Level 14: SP 75, hidden for 62 seconds
Level 15: SP 75, hidden for 65 seconds
Level 16: SP 100, hidden for 68 seconds
Level 17: SP 100, hidden for 71 seconds
Level 18: SP 100, hidden for 74 seconds
Level 19: SP 100, hidden for 77 seconds
Level 20: SP 100, hidden for 80 seconds
Cool effect, but Level 1 is really all you need. Great as an emergency escape when you're being gang banged. Like always, learn it but then leave it alone.

Mirror Image - ~Can't touch this na na na na, na na, na na~ (Increases dodging rate)
Available at Level 38
Level 1: SP 24, lasts 35 seconds
Level 2: SP 24, lasts 40 seconds
Level 3: SP 24, lasts 45 seconds
Level 4: SP 24, lasts 50 seconds
Level 5: SP 24, lasts 55 seconds
Level 6: SP 48, lasts 60 seconds
Level 7: SP 48, lasts 65 seconds
Level 8: SP 48, lasts 70 seconds
Level 9: SP 48, lasts 75 seconds
Level 10: SP 48, lasts 80 seconds
Level 11: SP 72, lasts 85 seconds
Level 12: SP 72, lasts 90 seconds
Level 13: SP 72, lasts 95 seconds
Level 14: SP 72, lasts 100 seconds
Level 15: SP 72, lasts 105 seconds
Level 16: SP 96, lasts 110 seconds
Level 17: SP 96, lasts 115 seconds
Level 18: SP 96, lasts 120 seconds
Level 19: SP 96, lasts 125 seconds
Level 20: SP 96, lasts 130 seconds
Yeah this is a pretty neat skill, but you were already not getting hit anyway so it's useless for a Glove Assassin. :P Well, not useless, but less effective.

Spirit Force - SUPER SAIYAN
Available at Level 40
A skill that transforms you into a Soul Demon, which is essentially a buffed up version of Rage. Activating this will require a full Rage bar. Leveling this will increase power of the Soul Demon. This is a common Force skill that is available to all classes of all factions.

Dragon Strike - We need more creative names
Available at Level 50
A buffed up version of Palm Force. Faster, stronger, longer, and penetrates up to 3 monsters. Leveling this will increase damage. This is a common Force skill that is available to all classes of all factions.


SSS Skill Build
Now this is the actual build that I made and so far I have no complaints. The first column is the Level you should be on, followed by the actions you should take, and the number in the paranthesis is the number of points you should have in that skill right now. Remember that when you learn a skill, you automatically gain the first Level of it with it.

Level 10: Learn Range Master (1)
Level 11: Raise Range Master (3)
Level 12: Save both points
Level 13: Learn and Raise Penetrator (5)
Level 14: Raise Range Master (5)
Level 15: Raise Range Master (7)
Level 16: Raise Range Master (9)
Level 17: Save both points
Level 18: Learn and Raise Double Shot (5)
Level 19: Raise Range Master (11)
Level 20: Raise Range Master (13)
Level 21: Raise Range Master (15)
Level 22: Raise Range Master (17)
Level 23: Raise Range Master (19), Learn Envenom (1)
Level 24: Raise Range Master (20), Save remaining point
Level 25: Save both points
Level 26: Raise Double Shot (10)
Level 27: Save both points
Level 28: Save both points, Learn Detoxify (1)
Level 29: Raise Double Shot (15), Save remaining point
Level 30: Save both points
Level 31: Raise Double Shot (20)
Level 32: Save both points
Level 33: Save both points, Learn Invisibility (1)
Level 34: Raise Penetrator (10), Save remaining point
Level 35: Save both points
Level 36: Raise Penetrator (15)
Level 37: Save both points
Level 38: Save both points, Learn Mirror Image (1)
Level 39: Raise Penetrator (20), Raise Mirror Image (2)
Level 40: Raise Mirror Image (4)
Level 41: Raise Mirror Image (5), Save remaining point
Level 42: Save both points
Level 43: Save both points
Level 44: Save both points
Level 45: Save both points
Level 46: Save both points
Level 47: Save both points
Level 48: Save both points
Level 49: Save both points
Level 50: Learn and Raise Dragon Strike (20)
Level 51: Raise Mirror Image (7)
Level 52: Raise Mirror Image (9)
Level 53: Raise Mirror Image (11)
Level 54: Raise Mirror Image (13)
Level 55: Raise Mirror Image (15)
Level 56: Raise Mirror Image (17)
Level 57: Raise Mirror Image (19)
Level 58: Raise Mirror Image (20), Raise Envenom (2)
Level 59: Raise Envenom (4)
Level 60: Raise Envenom (5), Raise Detoxify (2)

And so to recap, in the end at Level 60 you have:
20 in Range Master
20 in Penetrator
20 in Double Shot
5 in Envenom
2 in Detoxify
1 in Invisibility
20 in Mirror Image
0 in Spirit Force
20 in Dragon Strike
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Old 05-20-2007, 01:06 AM   #4 (permalink)
flamezone
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Glove Sin
Claw Master - A passive skill that increases your damage with any Claw-type weapon.
Available at Level 10
Level 1: 1% damage increase
Level 2: 2% damage increase
Level 3: 3% damage increase
Level 4: 4% damage increase
Level 5: 5% damage increase
Level 6: 6% damage increase
Level 7: 7% damage increase
Level 8: 8% damage increase
Level 9: 9% damage increase
Level 10: 10% damage increase
Level 11: 11% damage increase
Level 12: 12% damage increase
Level 13: 13% damage increase
Level 14: 14% damage increase
Level 15: 15% damage increase
Level 16: 16% damage increase
Level 17: 17% damage increase
Level 18: 18% damage increase
Level 19: 19% damage increase
Level 20: 20% damage increase
A must-have skill in my opinion. As I have stated before, since this is a multiplier, the damage boosts won't be noticeable in the beginning. However, later on in the game, as you get stronger, the skill will truly start to shine and give you a more significant boost.

Upper Cut - Here's the ironic thing, you actually attack downwards.
Available at Level 13
Level 1: SP 11, damage 110%
Level 2: SP 11, damage 120%
Level 3: SP 11, damage 130%
Level 4: SP 11, damage 140%
Level 5: SP 11, damage 150%
Level 6: SP 22, damage 170%
Level 7: SP 22, damage 180%
Level 8: SP 22, damage 190%
Level 9: SP 22, damage 200%
Level 10: SP 22, damage 210%
Level 11: SP 33, damage 230%
Level 12: SP 33, damage 240%
Level 13: SP 33, damage 250%
Level 14: SP 33, damage 260%
Level 15: SP 33, damage 270%
Level 16: SP 44, damage 290%
Level 17: SP 44, damage 300%
Level 18: SP 44, damage 310%
Level 19: SP 44, damage 320%
Level 20: SP 44, damage 330%
Bad skill, gets overpowered by Dash Strike, which is only 5 levels away. But still learn it anyway and pump it up to Level 5 since its useful in some scenarios.

Dash Strike - Chidori? :P
Available at Level 18
Level 1: SP 12, damage 110%
Level 2: SP 12, damage 120%
Level 3: SP 12, damage 130%
Level 4: SP 12, damage 140%
Level 5: SP 12, damage 150%
Level 6: SP 24, damage 170%
Level 7: SP 24, damage 180%
Level 8: SP 24, damage 190%
Level 9: SP 24, damage 200%
Level 10: SP 24, damage 210%
Level 11: SP 36, damage 230%
Level 12: SP 36, damage 240%
Level 13: SP 36, damage 250%
Level 14: SP 36, damage 260%
Level 15: SP 36, damage 270%
Level 16: SP 48, damage 290%
Level 17: SP 48, damage 300%
Level 18: SP 48, damage 310%
Level 19: SP 48, damage 320%
Level 20: SP 48, damage 330%
Your best (and only) mob control skill. Remember that the key feature that differenciates this and Upper Cut is the fact that Dash Strike hits three enemies. Great skill, max it. Bad thing is the long delay.

Envenom - So stereotypical.
Available at Level 23
Level 1: SP 19, 40% success rate
Level 2: SP 19, 42% success rate
Level 3: SP 19, 44% success rate
Level 4: SP 19, 46% success rate
Level 5: SP 19, 48% success rate
Level 6: SP 38, 50% success rate
Level 7: SP 38, 52% success rate
Level 8: SP 38, 54% success rate
Level 9: SP 38, 56% success rate
Level 10: SP 38, 58% success rate
Level 11: SP 57, 60% success rate
Level 12: SP 57, 62% success rate
Level 13: SP 57, 64% success rate
Level 14: SP 57, 66% success rate
Level 15: SP 57, 68% success rate
Level 16: SP 76, 70% success rate
Level 17: SP 76, 72% success rate
Level 18: SP 76, 74% success rate
Level 19: SP 76, 76% success rate
Level 20: SP 76, 78% success rate
This would be a phenomenal skill except for one thing, it lowers the exp you gain from the enemy. More on that later in the guide.

Detoxify - Free antidote!
Available at Level 28
Level 1: SP 25, 40% success rate
Level 2: SP 25, 42% success rate
Level 3: SP 25, 44% success rate
Level 4: SP 25, 46% success rate
Level 5: SP 25, 48% success rate
Level 6: SP 50, 50% success rate
Level 7: SP 50, 52% success rate
Level 8: SP 50, 54% success rate
Level 9: SP 50, 56% success rate
Level 10: SP 50, 58% success rate
Level 11: SP 75, 60% success rate
Level 12: SP 75, 62% success rate
Level 13: SP 75, 64% success rate
Level 14: SP 75, 66% success rate
Level 15: SP 75, 68% success rate
Level 16: SP 100, 70% success rate
Level 17: SP 100, 72% success rate
Level 18: SP 100, 74% success rate
Level 19: SP 100, 76% success rate
Level 20: SP 100, 78% success rate
There's really no need to put any points into this, but still learn it since it's nice to have as being poisoned is really annoying.

Invisibility - Ninja camouflage!
Available at Level 33
Level 1: SP 25, hidden for 23 seconds
Level 2: SP 25, hidden for 26 seconds
Level 3: SP 25, hidden for 29 seconds
Level 4: SP 25, hidden for 32 seconds
Level 5: SP 25, hidden for 35 seconds
Level 6: SP 50, hidden for 38 seconds
Level 7: SP 50, hidden for 41 seconds
Level 8: SP 50, hidden for 44 seconds
Level 9: SP 50, hidden for 47 seconds
Level 10: SP 50, hidden for 50 seconds
Level 11: SP 75, hidden for 53 seconds
Level 12: SP 75, hidden for 56 seconds
Level 13: SP 75, hidden for 59 seconds
Level 14: SP 75, hidden for 62 seconds
Level 15: SP 75, hidden for 65 seconds
Level 16: SP 100, hidden for 68 seconds
Level 17: SP 100, hidden for 71 seconds
Level 18: SP 100, hidden for 74 seconds
Level 19: SP 100, hidden for 77 seconds
Level 20: SP 100, hidden for 80 seconds
Cool effect, but Level 1 is really all you need. Great as an emergency escape when you're being gang banged. Like always, learn it but then leave it alone.

Mirror Image - ~Can't touch this na na na na, na na, na na~ (Increases dodging rate)
Available at Level 38
Level 1: 1% dodge increase, SP 24, lasts 35 seconds
Level 2: 2% dodge increase, SP 24, lasts 40 seconds
Level 3: 3% dodge increase, SP 24, lasts 45 seconds
Level 4: 4% dodge increase, SP 24, lasts 50 seconds
Level 5: 5% dodge increase, SP 24, lasts 55 seconds
Level 6: 6% dodge increase, SP 48, lasts 60 seconds
Level 7: 7% dodge increase, SP 48, lasts 65 seconds
Level 8: 8% dodge increase, SP 48, lasts 70 seconds
Level 9: 9% dodge increase, SP 48, lasts 75 seconds
Level 10: 10% dodge increase, SP 48, lasts 80 seconds
Level 11: 11% dodge increase, SP 72, lasts 85 seconds
Level 12: 12% dodge increase, SP 72, lasts 90 seconds
Level 13: 13% dodge increase, SP 72, lasts 95 seconds
Level 14: 14% dodge increase, SP 72, lasts 100 seconds
Level 15: 15% dodge increase, SP 72, lasts 105 seconds
Level 16: 16% dodge increase, SP 96, lasts 110 seconds
Level 17: 17% dodge increase, SP 96, lasts 115 seconds
Level 18: 18% dodge increase, SP 96, lasts 120 seconds
Level 19: 19% dodge increase, SP 96, lasts 125 seconds
Level 20: 20% dodge increase, SP 96, lasts 130 seconds
Wonderful skill. My opinion is probably biased since I've always been fond of buffs, but I say pump it.

Spirit Force - SUPER SAIYAN
Available at Level 40
A skill that transforms you into a Soul Demon, which is essentially a buffed up version of Rage. Activating this will require a full Rage bar. Leveling this will increase power of the Soul Demon. This is a common Force skill that is available to all classes of all factions.

Dragon Strike - We need more creative names
Available at Level 50
A buffed up version of Palm Force. Faster, stronger, longer, and penetrates up to 3 monsters. Leveling this will increase damage. This is a common Force skill that is available to all classes of all factions.


SSS Skill Build
Now this is the actual build that I made and so far I have no complaints. The first column is the Level you should be on, followed by the actions you should take, and the number in the paranthesis is the number of points you should have in that skill right now. Remember that when you learn a skill, you automatically gain the first Level of it with it.

Level 10: Learn Claw Master (1)
Level 11: Raise Claw Master (3)
Level 12: Save both points
Level 13: Learn and Raise Upper Cut (5)
Level 14: Raise Claw Master (5)
Level 15: Raise Claw Master (7)
Level 16: Raise Claw Master (9)
Level 17: Save both points
Level 18: Learn and Raise Dash Strike (5)
Level 19: Raise Claw Master (11)
Level 20: Raise Claw Master (13)
Level 21: Raise Claw Master (15)
Level 22: Raise Claw Master (17)
Level 23: Raise Claw Master (19), Learn Envenom (1)
Level 24: Raise Claw Master (20), Save remaining point
Level 25: Save both points
Level 26: Raise Dash Strike (10)
Level 27: Save both points
Level 28: Save both points, Learn Detoxify (1)
Level 29: Raise Dash Strike (15), Save remaining point
Level 30: Save both points
Level 31: Raise Dash Strike (20)
Level 32: Save both points
Level 33: Save both points, Learn Invisibility (1)
Level 34: Save both points
Level 35: Save both points
Level 36: Save both points
Level 37: Save both points
Level 38: Learn and Raise Mirror Image (15)
Level 39: Raise Mirror Image (17)
Level 40: Raise Mirror Image (19)
Level 41: Raise Mirror Image (20), Save remaining point
Level 42: Save both points
Level 43: Save both points
Level 44: Save both points
Level 45: Save both points
Level 46: Save both points
Level 47: Save both points
Level 48: Save both points
Level 49: Save both points
Level 50: Learn and Raise Dragon Strike (20)
Level 51: Save both points
Level 52: Save both points
Level 53: Raise Upper Cut (10), Save remaining point
Level 54: Save both points
Level 55: Raise Upper Cut (15)
Level 56: Save both points
Level 57: Save both points
Level 58: Raise Upper Cut (20), Raise Envenom (2)
Level 59: Raise Envenom (4)
Level 60: Raise Envenom (5), Raise Detoxify (2)

And so to recap, in the end at Level 60 you have:
20 in Claw Master
20 in Upper Cut
20 in Dash Strike
5 in Envenom
2 in Detoxify
1 in Invisibility
20 in Mirror Image
0 in Spirit Force
20 in Dragon Strike
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Old 05-20-2007, 06:00 PM   #5 (permalink)
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this is allow cause there too many character so dont tell him to merge all that copy and paste in 1 thread
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Old 05-28-2007, 01:04 AM   #6 (permalink)
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very nicley dont guys this will be useful for a lot of people
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Old 07-15-2007, 02:42 AM   #7 (permalink)
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I love SIn! going to play that one!
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Old 07-18-2007, 02:03 AM   #8 (permalink)
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Yeah Sin is pretty awesome. Strong damage and avoid abilities > More HP strong attacks.
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Old 08-03-2007, 10:00 PM   #9 (permalink)
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I dont think so. Sin is strong with pure Dex and he has little HP also!
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Old 08-08-2007, 02:15 AM   #10 (permalink)
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Sin build pure Streng and Vit,
he the most of my choice
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