Go Back   Gaming Gutter > Just Chat > Everything gaming > Console Gaming


Console Gaming - All console gaming discussion takes place in here.

» Site Navigation
» Home
» FAQ
» Log in
User Name:

Password:

Not a member yet?
Register Now!
» Advertisement
» GG Stuff

Follow us on Twitter!

Get the GG toolbar today (for firefox only)
» Recent Threads
Go to first new post Want Subeta Accounts,...
Today 10:48 AM
by Lugoo
Last post by Lugoo
Today 10:48 AM
0 Replies, 1 Views
Go to first new post Favorite television...
07-09-2010 02:02 AM
by Clip
Last post by Lugoo
Today 10:47 AM
33 Replies, 387 Views
Go to first new post Spam spam spam
Today 12:03 AM
by Airey
Last post by Arthritis
Today 10:31 AM
2 Replies, 41 Views
Go to first new post Selling Gold [USD]
07-21-2010 05:51 PM
Last post by Silence Haxor
Today 10:15 AM
11 Replies, 61 Views
Go to first new post Why GG trading full of...
Yesterday 09:38 PM
by NeoKurt
Last post by l_royalty_l
Today 08:53 AM
6 Replies, 69 Views
Reply
 
LinkBack Thread Tools Display Modes

 RTSG Players?
Old 04-04-2009, 02:34 PM   #1 (permalink)
Full Member

Male KarnEvil9 is offline
 
KarnEvil9's Avatar
 
Join Date: Jul 2008
Location: Massachusetts / Florida
Age: 20
Posts: 526
GPoints: 4,191
iTrader: 0 / 0%
KarnEvil9 Is Recognizable
Rep Power: 7
RTSG Players?

Hey guys,

Looking to find out who all here are Real Time Strategy Game players. I am involved with a production company that's working on creating a console-based (PC port likely) RTSG and I have been tasked for collecting data from gamers to see what features and such people are looking to see in a RTSG. So yeah, if you'd be interested in helping me with this project I would appreciate it, just post here.

Thanks,
Karn
__________________




Achievement Progress
0160/1000
0015/1000
0515/1250
0415/1000
  Reply With Quote

 
Old 04-04-2009, 02:47 PM   #2 (permalink)
Full Member

Male the dark ninja is offline
 
the dark ninja's Avatar
 
Join Date: Sep 2007
Location: shush! sekrat <,<
Age: 20
Posts: 1,607
GPoints: 7,418
iTrader: 0 / 0%
the dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomeness
Rep Power: 17
I play RTSGs. For me, I like how some characters have their own special features like in RedAlert 3. I also LOVE the building system of Red Alert 3.
If I were looking for a new RTSG right now, I would look for one which has the best phisics system, because I believe, most current ones are missing that.
I love how you can control the warthogs in Halo Wars, and they drift just like they would in the halo and halo 2. I also love how they can jump through the cliffs, while other veacles has to find another way. It makes the strategy thinking more important then earning money, then mass sending only one unit and just outnumber the enemy.

I do not like games with a lot of currencies. Like Warcraft 3. I do not want to bother with Wood, Gold, and Food. There should be only Gold, or minerals, or what ever.

I do like the group army units, like axis and allies. when you produce troopers, 5-6 come out as a group, and when you pick one, all group is picked, and they move together. It seems more realistic!

The notification thing should not talk alot, while I am playing. It is fine to repeat "Your base is under attack" for 2 times, maximum 3, but then, it starts to get pain in the ass D:
I mean hell, OK I GET IT ALREADY!!

I think these are all for myself... I will add more if I have more...
Sorry for any spelling mistakes.... and puncuation...
__________________



  Reply With Quote

 
Old 04-04-2009, 03:18 PM   #3 (permalink)
Full Member

Male 8o8legacy is offline
 
8o8legacy's Avatar
 
Join Date: Jun 2008
Location: Washingtion
Age: 20
Posts: 231
GPoints: 3,424
iTrader: 1 / 100%
8o8legacy Is Recognizable
Rep Power: 7
I haven't played Red Alert, but if the building system is anything like Starcraft/Warcraft, then i have to agree. However, i must disagree on the currency part. If there is only one type of currency (gold) it would be extremely easy to mass produce everything, and then where would be the strategy in that? Food, or limit production in my opinion is extremely important due to the fact that you actually have to think of what your building, instead of just massing the strongest unit out there.

The most important aspect that i like about rtsg is the fact that you need to micro your units, instead of just sending everything to one location and forgetting about it. Also, i think that there should be at least 3 different types of classes (balanced of course), It makes the game much less predictable (similar to the concept of rock, paper, scissors).

Therefore, i like rtsg where you need to micro, has a unit limit, has more then 1 type of resource, and has at least 3 different types of races/classes that are well balanced.
__________________
  Reply With Quote

 
Old 04-04-2009, 03:21 PM   #4 (permalink)
Full Member

Male the dark ninja is offline
 
the dark ninja's Avatar
 
Join Date: Sep 2007
Location: shush! sekrat <,<
Age: 20
Posts: 1,607
GPoints: 7,418
iTrader: 0 / 0%
the dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomenessthe dark ninja Is a Lord of Awesomeness
Rep Power: 17
Or maybe you can have a unit limit system based on your base building's level?
Could be cool...
__________________



  Reply With Quote

 
Old 04-04-2009, 04:11 PM   #5 (permalink)
Underground

Female Pandox is offline
 
Pandox's Avatar
 
Join Date: Jun 2007
Posts: 1,837
GPoints: 8,964
iTrader: 0 / 0%
Pandox Is a Party CaptainPandox Is a Party Captain
Rep Power: 14
Before you decide what features the game should display,
I think you should pick out a main idea, or theme.

Like in C&C:RA and all it's sequels&expansions it revolved around historical warfare,
Age of Mythology focused on warfare with the gods of mythology,
Age of Empires focused on warfare& expanding your empire
WarCraft II was like C&C and AoM, only cartoon-ish and focused on fantasy.

All of these things revolve around a theme.

You should come up with a theme first,
then ask for various features and whatnot.

Asking for features before you announce a theme,
is like making a sandwich by putting the meat, cheese and other dressing together before you slap it on the bread.
>.>
__________________

My Guides:
Diablo 2 MFing Guide


Trading?
Use a GG Middle Man to make it safer on both ends of the deal.
Put in a request for one here,
or simply PM one of the users in this list.


The long awaited solution to unbanning Gaia accounts:
Quote:
Originally Posted by k[ore] View Post
up up down down left right left right b a start
t-h-i-s



Googlrr is cool =D
  Reply With Quote

 
Old 04-04-2009, 04:21 PM   #6 (permalink)
Full Member

Male KarnEvil9 is offline
 
KarnEvil9's Avatar
 
Join Date: Jul 2008
Location: Massachusetts / Florida
Age: 20
Posts: 526
GPoints: 4,191
iTrader: 0 / 0%
KarnEvil9 Is Recognizable
Rep Power: 7
Quote:
Originally Posted by Pandox View Post
Before you decide what features the game should display,
I think you should pick out a main idea, or theme.

Like in C&C:RA and all it's sequels&expansions it revolved around historical warfare,
Age of Mythology focused on warfare with the gods of mythology,
Age of Empires focused on warfare& expanding your empire
WarCraft II was like C&C and AoM, only cartoon-ish and focused on fantasy.

All of these things revolve around a theme.

You should come up with a theme first,
then ask for various features and whatnot.

Asking for features before you announce a theme,
is like making a sandwich by putting the meat, cheese and other dressing together before you slap it on the bread.
>.>
The game is based on a book which is going to movie soon, I will check what details I am allowed to inform ya'll of but rest assured that there is already a theme. I will say I anticipate interesting balancing issues because there are fun issues involving magic-posessing old-timers (so to speak) versus modern time technology... it'll be an interesting thing to work on.
__________________




Achievement Progress
0160/1000
0015/1000
0515/1250
0415/1000
  Reply With Quote

 
Old 04-04-2009, 04:24 PM   #7 (permalink)
Full Member

Male deathphase is offline
 
deathphase's Avatar
 
Join Date: Mar 2009
Location: CanaDAR
Posts: 622
GPoints: 8,009
iTrader: 0 / 50%
deathphase Is a Party Captaindeathphase Is a Party Captain
Rep Power: 7
ive only ever played warcraft III
but i love it

i still play games like DoTa and like ladder (does anyone else play? im super pro at dota, i play at the cal league level)

but for your rts thing im gonna have to go with pandox
what kinda theme are u doing?

if its anything like warcraft, im loving the fog of war idea
and hills and stuff like that

stuff for warcraft i wanted to do like if you attack from the back (flank) you get like a bonus +25% dmg
air does +25% more dmg to ground
but projectiles/range does +25% more dmg to air

i dont know heh just ideas
__________________

Visit my portfolio @ click here
  Reply With Quote

 
Old 04-04-2009, 04:41 PM   #8 (permalink)
Underground

Female Pandox is offline
 
Pandox's Avatar
 
Join Date: Jun 2007
Posts: 1,837
GPoints: 8,964
iTrader: 0 / 0%
Pandox Is a Party CaptainPandox Is a Party Captain
Rep Power: 14
Quote:
Originally Posted by KarnEvil9 View Post
The game is based on a book which is going to movie soon, I will check what details I am allowed to inform ya'll of but rest assured that there is already a theme. I will say I anticipate interesting balancing issues because there are fun issues involving magic-posessing old-timers (so to speak) versus modern time technology... it'll be an interesting thing to work on.
Where's the point in asking for feedback,
if we don't know exactly what it is we're dealing with?

What I'm about to propose is all theoretical,
so keep that in mind when I explain what I'm trying to get across.

Say if you were going to create a game like C&C:RA or AoM,
but it was going to be entirely old western (realistic) related,
Like taking it back to Cowboys and Indians.
You wouldn't want to hear ideas based on a magical/fantasy idea.
You'd want to know what kind of cavalry to implement,
or how strong of an effect a raindance would have on the enemy.
(Yes, I know that touches on the whole magical shit, but... >.> They did and still do believe in that sorta thing)






If it so happens that you can release a little bit of info,
I'll be more than happy to help provide ideas and the like.



__________________

My Guides:
Diablo 2 MFing Guide


Trading?
Use a GG Middle Man to make it safer on both ends of the deal.
Put in a request for one here,
or simply PM one of the users in this list.


The long awaited solution to unbanning Gaia accounts:
Quote:
Originally Posted by k[ore] View Post
up up down down left right left right b a start
t-h-i-s



Googlrr is cool =D
  Reply With Quote

 
Old 04-04-2009, 06:00 PM   #9 (permalink)
Full Member

Male KarnEvil9 is offline
 
KarnEvil9's Avatar
 
Join Date: Jul 2008
Location: Massachusetts / Florida
Age: 20
Posts: 526
GPoints: 4,191
iTrader: 0 / 0%
KarnEvil9 Is Recognizable
Rep Power: 7
Quote:
Originally Posted by Pandox View Post
Where's the point in asking for feedback,
if we don't know exactly what it is we're dealing with?

What I'm about to propose is all theoretical,
so keep that in mind when I explain what I'm trying to get across.

Say if you were going to create a game like C&C:RA or AoM,
but it was going to be entirely old western (realistic) related,
Like taking it back to Cowboys and Indians.
You wouldn't want to hear ideas based on a magical/fantasy idea.
You'd want to know what kind of cavalry to implement,
or how strong of an effect a raindance would have on the enemy.
(Yes, I know that touches on the whole magical shit, but... >.> They did and still do believe in that sorta thing)






If it so happens that you can release a little bit of info,
I'll be more than happy to help provide ideas and the like.



I'll get the info on what I can say ASAP but you can think of it like... Call of Duty 4 meets samurai and magicians... and aliens. Its kinda complicated, I'll find out what I can tell you ASAP, I was mostly looking for volunteers to help with the info. Thanks!
__________________




Achievement Progress
0160/1000
0015/1000
0515/1250
0415/1000
  Reply With Quote

 
Old 04-04-2009, 06:08 PM   #10 (permalink)
Full Member

Male deathphase is offline
 
deathphase's Avatar
 
Join Date: Mar 2009
Location: CanaDAR
Posts: 622
GPoints: 8,009
iTrader: 0 / 50%
deathphase Is a Party Captaindeathphase Is a Party Captain
Rep Power: 7
ill help
i love samurais and mages
but aliens are kinda weird

so you have like races going on?
well w.e maybe update the info and id love to volunteer
its starting to sound like a final fantasy rts type thing eh?
__________________

Visit my portfolio @ click here
  Reply With Quote
Reply

Bookmarks



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Powered by vBadvanced CMPS v3.1.0

All times are GMT -7. The time now is 10:49 AM.


vBulletin skin developed by: eXtremepixels
vBCredits v1.4 Copyright ©2007 - 2008, PixelFX Studios
The contents of this webpage are copyright © 2006-2008 GamingGutter.com. All Rights Reserved.

Page generated in 0.16457295 seconds (100.00% PHP - 0% MySQL) with 21 queries